Files
buzzer-site/src/ws-handler.ts
2026-03-20 18:22:15 -05:00

210 lines
8.5 KiB
TypeScript

import type { ServerWebSocket } from "bun";
import {
rooms, wsToPlayer,
Room, Player,
genId, greekName, sanitize, freshBuzzer, publicRoom, broadcast, toMod,
} from "./rooms";
type WS = ServerWebSocket<unknown>;
const tx = (ws: WS, msg: object) => { try { ws.send(JSON.stringify(msg)); } catch {} };
const er = (ws: WS, m: string) => tx(ws, { type: "error", message: m });
const modOf = (ws: WS): Room | null => { for (const r of rooms.values()) if (r.modWs === ws) return r; return null; };
export function handleMessage(ws: WS, raw: string) {
let msg: any;
try { msg = JSON.parse(raw); } catch { return; }
const type: string = msg?.type ?? "";
/* ── CREATE ROOM ── */
if (type === "create_room") {
const s = msg.settings ?? {};
const numTeams = Math.max(2, Math.min(64, (s.numTeams ?? 2) | 0));
const teamNames: string[] = [];
for (let i = 0; i < numTeams; i++)
teamNames.push(s.teamNames?.[i] ? sanitize(s.teamNames[i], 32) : greekName(i));
const room: Room = {
id: genId(6),
moderatorSecret: genId(24),
modWs: ws,
settings: {
mode: s.mode === "teams" ? "teams" : "individual",
numTeams,
teamNames,
playerPickTeam: s.playerPickTeam === true,
showBuzzOrder: s.showBuzzOrder !== false,
buzzerLockout: s.buzzerLockout !== false,
timerSeconds: Math.min(600, Math.max(0, (s.timerSeconds ?? 0) | 0)),
},
players: new Map(),
buzzerState: freshBuzzer(),
locked: false,
teamLocked: false,
};
rooms.set(room.id, room);
tx(ws, { type: "room_created", roomId: room.id, modSecret: room.moderatorSecret, room: publicRoom(room) });
return;
}
/* ── MOD REJOIN ── */
if (type === "mod_rejoin") {
const room = rooms.get(sanitize(msg.roomId, 10));
if (!room || room.moderatorSecret !== sanitize(msg.modSecret, 32)) {
er(ws, "Invalid credentials"); return;
}
room.modWs = ws;
tx(ws, { type: "mod_joined", room: publicRoom(room) });
broadcast(room, { type: "room_update", room: publicRoom(room) }, ws);
return;
}
/* ── JOIN ROOM ── */
if (type === "join_room") {
if (msg.modSecret) { er(ws, "Unauthorized"); return; }
const room = rooms.get(sanitize(msg.roomId ?? "", 10));
if (!room) { er(ws, "Room not found"); return; }
if (room.locked) { er(ws, "Room is locked"); return; }
const name = sanitize(msg.playerName ?? "Player", 24) || "Player";
const existingId = sanitize(msg.playerId ?? "", 12);
let player: Player | undefined;
if (existingId && room.players.has(existingId)) {
player = room.players.get(existingId)!;
player.ws = ws; player.isConnected = true; player.name = name;
} else {
player = { id: genId(), name, teamIndex: null, ws, isConnected: true };
room.players.set(player.id, player);
}
wsToPlayer.set(ws, { roomId: room.id, playerId: player.id });
tx(ws, { type: "joined", playerId: player.id, room: publicRoom(room) });
broadcast(room, { type: "room_update", room: publicRoom(room) }, ws);
return;
}
/* ── PICK TEAM ── */
if (type === "pick_team") {
const ctx = wsToPlayer.get(ws);
if (!ctx) return;
const room = rooms.get(ctx.roomId);
if (!room) return;
if (room.teamLocked || !room.settings.playerPickTeam || room.settings.mode !== "teams") {
er(ws, "Team selection not allowed"); return;
}
const p = room.players.get(ctx.playerId);
if (!p) return;
const ti = typeof msg.teamIndex === "number" ? msg.teamIndex : null;
p.teamIndex = ti !== null ? Math.max(0, Math.min(room.settings.numTeams - 1, ti | 0)) : null;
broadcast(room, { type: "room_update", room: publicRoom(room) });
return;
}
/* ── BUZZ ── */
if (type === "buzz") {
const ctx = wsToPlayer.get(ws);
if (!ctx) return;
const room = rooms.get(ctx.roomId);
if (!room) return;
const bz = room.buzzerState;
if (!bz.roundOpen) { tx(ws, { type: "buzz_rejected", reason: "Round not open" }); return; }
if (bz.buzzOrder.includes(ctx.playerId)) { tx(ws, { type: "buzz_rejected", reason: "Already buzzed" }); return; }
if (room.settings.buzzerLockout && bz.buzzOrder.length > 0) { tx(ws, { type: "buzz_rejected", reason: "Locked out" }); return; }
bz.buzzOrder.push(ctx.playerId);
bz.buzzTimes.set(ctx.playerId, Date.now());
const p = room.players.get(ctx.playerId)!;
const pubOrder = room.settings.showBuzzOrder ? bz.buzzOrder : [bz.buzzOrder[0]];
broadcast(room, { type: "buzz_event", playerId: ctx.playerId, playerName: p.name, teamIndex: p.teamIndex, buzzOrder: pubOrder, room: publicRoom(room) });
toMod(room, { type: "buzz_event", playerId: ctx.playerId, playerName: p.name, teamIndex: p.teamIndex, buzzOrder: bz.buzzOrder, buzzTimes: Object.fromEntries(bz.buzzTimes), room: publicRoom(room) });
return;
}
/* ── MOD ONLY ── */
const room = modOf(ws);
if (!room) { er(ws, "Not authorized"); return; }
switch (type) {
case "open_round":
room.buzzerState = freshBuzzer();
room.buzzerState.roundOpen = true;
broadcast(room, { type: "round_open", room: publicRoom(room) });
break;
case "close_round":
room.buzzerState.roundOpen = false;
broadcast(room, { type: "round_closed", room: publicRoom(room) });
break;
case "reset_buzzer":
room.buzzerState = freshBuzzer();
broadcast(room, { type: "buzzer_reset", room: publicRoom(room) });
break;
case "update_settings": {
const s = msg.settings ?? {};
const st = room.settings;
if (s.mode === "individual" || s.mode === "teams") st.mode = s.mode;
if (typeof s.numTeams === "number") {
const newN = Math.max(2, Math.min(64, s.numTeams | 0));
// grow team names with greek names if needed
while (st.teamNames.length < newN) st.teamNames.push(greekName(st.teamNames.length));
st.numTeams = newN;
}
if (Array.isArray(s.teamNames)) st.teamNames = s.teamNames.slice(0, st.numTeams).map((n: unknown) => sanitize(n, 32));
if (typeof s.playerPickTeam === "boolean") st.playerPickTeam = s.playerPickTeam;
if (typeof s.showBuzzOrder === "boolean") st.showBuzzOrder = s.showBuzzOrder;
if (typeof s.buzzerLockout === "boolean") st.buzzerLockout = s.buzzerLockout;
if (typeof s.timerSeconds === "number") st.timerSeconds = Math.min(600, Math.max(0, s.timerSeconds | 0));
broadcast(room, { type: "room_update", room: publicRoom(room) });
tx(ws, { type: "settings_updated", room: publicRoom(room) });
break;
}
case "assign_team": {
const p = room.players.get(sanitize(msg.playerId, 12));
if (p) {
p.teamIndex = typeof msg.teamIndex === "number" ? Math.max(0, Math.min(room.settings.numTeams - 1, msg.teamIndex | 0)) : null;
broadcast(room, { type: "room_update", room: publicRoom(room) });
}
break;
}
case "kick_player": {
const p = room.players.get(sanitize(msg.playerId, 12));
if (p) {
if (p.ws) { try { p.ws.send(JSON.stringify({ type: "kicked" })); } catch {} wsToPlayer.delete(p.ws); }
room.players.delete(p.id);
broadcast(room, { type: "room_update", room: publicRoom(room) });
}
break;
}
case "lock_room": room.locked = msg.locked === true; broadcast(room, { type: "room_update", room: publicRoom(room) }); break;
case "lock_teams": room.teamLocked = msg.locked === true; broadcast(room, { type: "room_update", room: publicRoom(room) }); break;
case "reset_teams": for (const p of room.players.values()) p.teamIndex = null; broadcast(room, { type: "room_update", room: publicRoom(room) }); break;
case "end_room":
broadcast(room, { type: "room_ended" });
for (const p of room.players.values()) if (p.ws) wsToPlayer.delete(p.ws);
room.modWs = null;
rooms.delete(room.id);
break;
}
}
export function handleClose(ws: WS) {
for (const room of rooms.values()) {
if (room.modWs === ws) {
room.modWs = null;
broadcast(room, { type: "mod_disconnected" });
return;
}
}
const ctx = wsToPlayer.get(ws);
if (ctx) {
wsToPlayer.delete(ws);
const room = rooms.get(ctx.roomId);
if (room) {
const p = room.players.get(ctx.playerId);
if (p) { p.isConnected = false; p.ws = null; }
broadcast(room, { type: "room_update", room: publicRoom(room) });
}
}
}